Extrudicate! [Maker Update]
This week on Maker Update: a workstation set to exterminate, a boat powered by ionic thrust, how to use an oscilloscope, tool organization, space fishing, and cracking the code of QWOP.
Keeps on Ticking [Maker Update]
This week on Maker Update: An apple watch keeps on ticking, quieter coffee, better living through pegboards, celestial movement, adjusting hinges, and a better stand for soldering work.
Domino Effect [Maker Update]
This week on Maker Update, a robot for dominos, controlling your TV with the Force, a kiddo control panel, and AR on the cheap.
Something in the Air [Maker Update #131]
This week on Maker Update, a desktop air tester, a drill press table lift, art from particle collisions, working with black & white TVs, EL Neon, and diffraction finishes for 3D prints.
Black Magic [Maker Update #126]
This week on Maker Update, blinking with the black mage, a record-breaking student rocket, the art of audio hacking, a Pi controlled golf course, and experiments with LED matrix displays.
The Makers of Alt.CTRL.GDC 2018
The annual Game Developers Conference in San Francisco is a wonderfully outrageous, high tech fantasy land where corporations like Microsoft, Facebook, Sony and Google, hold court with their latest zombie-blasting simulators and VR headsets. But it has a secret.
Off in the back (technically in a whole separate building), away from the buzz and hustle of the main show floor, is a small cluster of 20 curated, one-of-a-kind games under a banner labeled “alt.ctrl”. Here, the creators of these games encourage people to come over and play their project. They call themselves Developers, but I see them as Makers like myself. People who take their fun from mixing equal parts Art and Engineering.